
OVERVIEW
The Brief
Lucia Marciano was charged with a turnaround of "Concept-to-clickable in 24-hours". Within this time frame, research was conducted to determine the needs of the potential user. This was followed by a series of information architecture, wireframing, and visual design, which ultimately led to a interactive prototype.
Through this iterative process, a intuitive concept for a mobile application was created called Seven52. The app meets and exceeds the user needs addressed in the Problem.
Deliverables
Sketches
User Interviews
Wireframes
Flows
Interactive Prototyope
Presentation
Tools
Pen and paper
Sketchboard
Photoshop
Illustrator
InVision

Goal
Create a mobile app that motivates people to reach their goals and keep track of their daily activities.
Problem
"I have a hard time transitioning from vacation time to a work/school time."
-Kiersten F.
Seven52 is intended to be a solution for those facing difficulties when it comes to time management. Those who need some extra motivation to complete certain daily tasks. And those who could simply use a reminder in order to organize their agenda.
Solution
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Set goals
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Fit goals into one's calendar
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Define goals (length)
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Share goals with friends and family
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Provide a reward system
Process
A research and discovery phase was conducted to learn more about the problem. Then began a series of brainstorming sessions to generate concepts and begin the preliminary sketching. After receiving feedback from my client, Kiersten, I decided to incorporate a reward system that allows her and other users to get easily motivated when doing their daily activities.





Sketch

Wireframe

Graphics
State Screens




Flows


Options
The main menu allows users the ability to choose between seeing their daily activities or editing their activities for the week.
Organization
Users can look at the day's schedule, update their to-do list, check the activities they have accomplished and see a timeline of their goals.
Plan
Edit and select the time you would like to be reminded of a certain activity.
To-do list
Write a to-do list for the different days of the week.
Rewards
Set the number of stars a personal reward is worth, and then once one has collected enough stars, it is time to treat yourself.
Motivation
Allows one to share with friends and family (via e-mail and text) their activities during the week and the goals they have achieved.
Reminders
Optional push notifications to remind a user the activities they have during the day and the goals they have achieved.